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CSC 220
Computer Animation for the Visual Arts
 
Course Description
Project-based approach to learning fundamental principles of 3-D computer graphics using high level software tools. Modeling of objects, geometrical transformations, surface algorithms, lighting and shading, alternative rendering techniques and providing background skills necessary to create animated movies.
   
Prerequisites
CSC 105, 121 or permission of instructor.
Textbook
Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD): The Modeling & Animation Handbook (Paperback)

Optional

Textbook
The Art of 3D Computer Animation and Effects (3rd Edition). Isaac V. Kerlow, Wiley, 2004.

 

   
Current Semester Pages

 

 


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