
Training Mission 2006
UNCW Robotics Camp
Day 1
- Robo 101
What is a robot?
- Remote control
- Vacuum Cleaner
- Roach
- Select Team Names
9:15-9:25 break
- Tank Bot
- Light
- Rotation
- Touch
10:45:11:00 break
- Introduce the Robotics Invention System and discuss test program
- Download to your robot
- Execute test program on your robot
Day 2
Robotics
Invention System (RIS) Programming
- Training Mission 1: To drive using a timer
- Training Mission 2: Bumper car
- Training Mission 3: Board edge detection
- Training Mission 4: Making turns
- Training Mission 5: Detect light and beep
10:45:11:00 break
- Training Mission 6: Line following (zigzag method)
- Training Mission 7: Line
counting
Day 3-4
Challenges (click to see spreadsheet)
- Race Track (This competition starts at 8:45 am with team 1000)
Line following for time, average travel around the track in both directions.
Inside or outside of line is fine.
(Add 10% to time if only able to travel around track in one direction, if
not able to start your engines at the specified time get a 5 minute time
reprieve for a 10% time penalty.)
- Knock Em Down (This competition starts at 10:30 am or 30 minutes after
the completion of Race Track which ever comes earlier. Initial pairings:
1000-1111,
1001-1110,
1010-1101,
1011-1100)
One team sets up a box of dominos on end on the table (60 seconds), their opponent then
places there Bot inside the middle track and turns it on. After 90 seconds
count the number of dominos knocked down. Swap, the team whose Bot knocks
down the most dominos without intervention of any sort advances. All Bots
must be of legal size - fit inside the center ring with no part touching
the black track.
- Line for Time (This competition starts 30 minutes after
the completion of Knock Em Down.)
Given the number of lines to count you have 60 seconds to modify and
download your program (any technical difficulties to be adjudicated.) Have your Bot start on the designated
starting line, drive forward, count the required number of lines, after
counting that many lines, beep that many times. Drive back to the original
start line. The Bot that winds up closest to the original start line wins.
This event is not timed, but your Bot timing itself may help win!
- SumoBot (1111-1100,
1110-1101,
1011-1010,
1001-1000)
Screaming SumoBots match up in this head to head single elimination competition. Both
Bots start at opposite sides of the ring. To win, knock any part
of the other Bot off the ring i.e. it leaves the mat and touches the surface
outside the ring for any reason (just hanging over the edge is ok.) If both Bots last the full 90 seconds, then the Bot
with its black view button closest to the center of the ring wins. Bots must
beep/tone at least every second and turn themselves off after 90 seconds.
Legos parts only, two motors max, no modifications to equipment or program
once your team enters the competition except to change batteries if needed.
All Screaming SumoBots must move at least a short distance after the race
starts.
- Dance the Dance
Robots talk to each other and respond to one another -whenever its binary
code is passed via the infrared port it dances while the other plays an
appropriate tune. Each Bot is programmed to send a signal to another Bot
when it completes its dance. Synchronous dancing may be performed near the
end of the 90 second interaction period.
Day 5
- Final Demonstrations
- Final Preparations
10:45:11:00 break
- Demonstrations beginning at 11:00 am, parents are invited
Click on the links below to see videos:
LEGO ROBOT
RESOURCES
LEGO PARTS REFERENCE
NASA'S ROBOTICS
ALLIANCE PROJECT
Camp Flyer