Games Good to the Core
Fully Online Workshop for Teachers
Common Core + Games= Effective, Engaging Instruction
Instructor- Dr. Jeff Ertzberger, UNC Wilmington
- Make your Classroom Engaging Today!
- Use games to engage and teach Common Core standards without spending all your time creating the games.
- Looking for creative ideas how to implement and teach Common Core Standards?
- Would you like to create lessons that engage your students while richly covering standards?
- Have you always wanted to use games to enhance your courses but just couldn't find ones that match your curriculum?
- Are you looking for engaging resources that can be quickly and easily integrated into almost any curriculum?
- Do you want professional development that allows you to set your own schedule and work when and where you want?
During this fully online course, instructor Dr. Jeff Ertzberger will expose participants to a host of free and simple to use technology resources that can be effectively integrated into Common Core based lessons. Web pages, pre-made games, game templates, iPad applications, and more will be covered. Most importantly, participants will be provided with proven strategies to effectively enhance any Common Core Curriculum Standard with these resources. Participants receive some of the best, most engaging resources available and shown the strategies and skills needed to effectively integrate them into their classroom. It is the best of all workshops!
Register and begin this fully online workshop today!
What do you get for registering?
- Fully Online Course - you can access whenever, wherever is convenient for you. At completion of course participants receive course completion certificate for 20 contact hours in Common Core, technology integration, and Common Core Standards alignment. Prior approval recommend for state, district, school credit. See below for more information.
- Access to tons of the easy to use games and game templates available from uncw.edu/Edgames.
( See what games and template games are provided with workshop.)
- 40+ page course pack. Full of charts containing reviews of the best game applications, iPad Apps, and web sites for integrating the common core standards. Example common core based lessons integrated with games to make the lessons effective and engaging.
Course registration is now closed.
Cost of workshop is $39.99. Purchase course pack and register securely online using PayPal by clicking the "Buy Now" button below. After purchasing you will recieve email with instructions for downloading the course pack. Open the coure pack file for instructions on accessing the course.
More Workshop Information...
Anyone only wishing to audit the course is welcome. If you would just like the access to the resources provided in the course and do not wish to complete the assignments for course completion credit, that is fine.
This course is appropriate for teachers of all subjects and grade levels who wish to teach Common Core or other state and national standards with games.
20 Contact Hours (Typically aligned as 2 Credit Hours in most states.)
Course Open Date: Course is currently open to new participants.
Course Ends On: Participants have until June 15, 2014 to complete the course.
What teachers are saying that have completed the course:
Great course - lots of information and tons of resources.
Really enjoyed this online course. Can't wait to implement these ideas into lessons for next year!
Thanks for sharing all the wonderful information. I look forward to using it in the classroom this year!
Great course with awesome resources.
Thank you so much for all of the GREAT resources!
I enjoyed your lessons! I will definitely recommend it to other teachers in my school and district.
The workshop cost is $39.99 and includes a 40+ page course pack full of fantastic resources for integrating games into any curriculum, and premium access to the best game and template game resources from uncw.edu/EdGames. (Access to these are normally only allowed with purchase of $20 instructional book. They are included with this workshop!) Workshop registration is fully online. Once participants have completed the registration they will be able to immediately download the course pack and get started in the course. In order to make this material available to as many as possible, an effort to keep cost extremely low has been made for this workshop. Most online professional develop courses average between $100-$300 dollars for a two or three credit hour course. As you can see, this course is considerably more cost effective.
Will this course count for licensure renewal credit hours in my state or district?
Since many states, counties, and districts handle credits differently we provide a generic course completion certificate that you can take to your human resource department or administration to show your completion of the course. They will then determine any further course application. You can download this course description in order to facilitate receiving credit. Unfortunately, we cannot guarantee approval for credit. It is highly encouraged that all participants seeking to take the course for licensure credit receive prior approval from their human resources department before registering for the course. The course completion certificate will be for 20 Contact Hours (Typically aligned as 2 Credit Hours in most states.)
Dr. Jeff Ertzberger is a lifelong educator. He has over 20 years of experience in public education K-16. He holds both a master's and a doctoral degree in Educational Technology from Pepperdine University. During his career he has been a classroom teacher, technology trainer, and also worked for the North Carolina Department of Public Instruction. Jeff is currently the Director of Technology for the Watson School of Education at the University of North Carolina Wilmington. In this role he teaches graduate and undergraduate courses in Instructional Technology and Instructional Design. One of Jeff's passions is creating technology tools that enhance learning and save teachers time. He has developed a suite of games that teachers can edit to match any topic. In 2006 Jeff was awarded a Microsoft Innovative Teachers award for his template games. Jeff's web site contains links to many of these games and receives thousands of visits each month. He has been the featured speaker and key note speaker for educational technology conferences and has presented at regional and international conferences on an array of educational topics including technology integration and teacher training. Dr. Ertzberger has recently authored the book entitled Everyone Wins: A Teachers Guide to Customizing Games for Any Curriculum, which details theories and practical strategies for integrating digital games into teaching and training.
Introduction Module: This module provides an overview of the course providing information about the content, assignments, and resources found within the course. A rationale for the workshop is presented by combining the new Common Core Standards along with game based research and new educational technologies.
Module 1 – New Standards – New Resources: What is the Common Core, and how should a teacher approach it when designing engaging lessons? Participants will analyze the Common Core to reveal base line goals? You may know about the Common Core, but this introduction will present you with all the facts. With thousands of online resources for the Common Core, how do you know which ones to choose? This module looks at web based resources and Apps that make creating standards based lessons exciting and easy.
Module 2 – Designing Engaging Lessons with Games: In this module participants are shown free game templates for use with whole class, small group, or one on one tutoring sessions. Research based best practices in the use of games as instructional strategies are covered. Descriptions and reviews of mobile Ipad/Ipod game applications for integrating the Common Core standards are shown.
Module 3 – Demonstration and Application: Participants will be led through Common Core based lessons using game tools and strategies introduced in modules one and two. How to align lesson design with Common Core goals is demonstrated. Participants are provided with a lesson plan template for creating game enhanced standards based lessons. As a final assignment participants are asked to create a lesson based on Common Core standards that includes game based instruction.
Assignments: Each module has a specific assignments attached to it at completion. There are four assignments in the course. The first assignment is a simple survey questionnaire. Assignments two and three are short discussion board posts, and the final assignment is to create one lesson plan that integrates common core standards (or NC Essential Standards) and a game.
Course Begin and End Date: The workshop is currently open to all new participants. Once you register, you can begin the workshop at your convenience. June 15th, 2014 is the closing date of the course, and participants have until that date to complete all assignments
Course Completion Certificate:
After participants have successfully completed the game based common core lesson plan assignment, they will receive the course completion certificate via email. This completion certificate will be for 20 contact hours.
Are you a school Administrator who would like to offer this workshop to your entire faculty?
Want to the wonderful resources available to your entire school or district? We offer discounts for entire schools and districts who would like their faculty/staff to have access to this workshop. Just fill out the Request Information on Site License form. Someone will contact you soon after the form has been received.
Still have questions?
Email questions about the workshop to: email@example.com
Register Now! Don't miss out on your chance to participate in what could be the most effective workshop you have ever attended!